seawasp: (Default)
seawasp ([personal profile] seawasp) wrote 2024-12-06 03:22 pm (UTC)

Oh, but that's the, um, MID-game. The questionable part of their method isn't like that; it is, as I mentioned above, more akin to the Sword of Shannara. They force you to face the actual TRUTH of your actions and their relevance to who you think you are versus who you really are. The questionable part is that, somewhat like the Sword, it's *involuntary* therapy. Yes, you're forcing bad people to face themselves, but it's still force -- is that good, bad, excusable, not?

In the mid-game they come face to face with that question, and it's a toughie, and to the game's credit, there's actually no easy answer to it. In many ways, they're not left much choice; allow the teacher to keep abusing and exploiting kids, including their friends? That doesn't seem right. Let the big-name artist keep stealing the work of his students? Ignore the criminal who's literally blackmailing high-school students?

They do acknowledge that they're walking on thin ice -- until they realize that there's actually another, MALEVOLENT force using the same power to kill. Then -- once more -- they're kinda stuck. If you want to consider yourself a halfway decent person, you can't ignore a mindwalking murderer, especially when you know that your group may be the ONLY group that can find him or her and stop them.

Ultimately, of course, they find that they're facing a truly supernatural threat, someone suborning the actual proper operation of the Persona universe, and there they REALLY don't have much of a choice, unless "give up choice" is a good option. (the Persona 5 Royal boss really presents this as an actual issue)

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