seawasp: (Airwolf)
[personal profile] seawasp
Question 1 is specific to NWN2 for Mac, which I got really cheap when I got my new machine.
Question 2 is more general, and about the Wii.

1) I started NWN2 on my brand spanking new MacBook, got a character, started playing. The machine freezes/crashes when I go from the starting room to outdoors; it says that it's loading the area, claims it's done so successfully, then stops, with the blue progress bar halted about 1/5 of the way. I have to hard-shutdown to get out; the cursor's gone and no keypresses have any effect. What's going on, and can I fix it?

Edit: The bad news is that my current machine apparently can't do it due to bad graphics card selection on Apple's part when they did this model Mac. the GOOD news is that the same model is coming out WITH a better, and presumably compatible, graphics card and doing so within a week, so I can TRADE IT IN and get one that works.

2) I've heard that a number of games for the Wii can, if played enthusiastically, be exercise as well as fun. My interest would be in RPGs or possibly action games along this line. Doing exercises just for exercises wouldn't do it for me. Any input as to whether there are such games?

Edit: apparently not yet due to the Wii controllers not being QUITE good enough and thus no one coding for that sort of thing. But perhaps in the future.

Date: 2009-01-22 12:58 am (UTC)
From: [identity profile] anton-p-nym.livejournal.com
I can't answer question 1, as my limited understanding of computerese doesn't extend to the Mac dialect.

As for question 2, you would have real trouble sustaining enough effort in a Wii RPG for long enough to do much physical good... subtler gestures work just as well. I understand that some of the sports games, notably the snowboarding one you can get for the Wii Fit accessory, would work up a sweat and be enjoyable if that genre is interesting to you.

-- Steve'd be really tempted to get a Wii if their lightsabre game was worthwhile, but alas the Wiimote's motion sensors aren't quite up to that task at the moment.

PS: I've heard good things about No More Heroes as an actioner, but again I don't know if it would really act as worthwhile exercise.

PPS: Nintendo's working on an improved motion sensor pack, so maybe a "real" swordfighting game could come out in the future; but it's not here yet, and that would cost for yet more peripherals.

Date: 2009-01-22 02:16 am (UTC)
From: [identity profile] ross-teneyck.livejournal.com
Oh, I'm given to understand that those games exist. They just aren't very good.

See, e.g., Zero Punctuations's review of The Force Unleashed on the Wii.

Date: 2009-01-22 02:20 am (UTC)
From: [identity profile] anton-p-nym.livejournal.com
Not... entirely. It's just that the Wiimote is much better at detecting rotation than it is translation, and games have to take that into account; so though you *could* use great sweeping gestures if you wanted to (and so imperil your pets, if any, and furniture, if any) the same in-game effect can be achieved by a "waggle" that is both less energetic and more efficient.

Mind you, given the positional sensor on the thing you'd think there'd be a killer version of Duck Hunt waiting in the wings... but I guess Link's Crossbow Trainer is the apex of the Wii's lightgun-replacement technology.

-- Steve had high hopes for Red Steel but alas the reviews say they didn't nail the controls and the multiplayer is dreadful as a result.

Date: 2009-01-22 02:24 am (UTC)
From: [identity profile] anton-p-nym.livejournal.com
I should also note that I don't have a Wii personally, so I'm going from others' accounts of the games and hazards. Truth be told, I have yet to play Nintendo's wonderful cash-printing console.

-- Steve's holding out until he sees some "must-have" titles on there for him... so far, nothing's grabbed his attention like Halo or Mass Effect or Portal that's running on the Wii.

Date: 2009-01-22 02:37 am (UTC)
From: [identity profile] ninjarat.livejournal.com
MacBook or MacBook Pro? Polycarbonate or Unibody?

Date: 2009-01-22 03:06 am (UTC)
From: [identity profile] anton-p-nym.livejournal.com
Sony is hemorrhaging money and talent right now; though on a spec-sheet the PS3 looks like it should be the dominant platform (given its brute horsepower, its picking the right HiDef storage format, its mechanical reliability, its built-in hard disc and wi-fi) some key management decisions have hit them in their own underbelly.

MS is much, much better at dealing with 3rd-party developers than Sony... and that's aggravated by the novelty of the PS3's architecture and the (ironically) slower-loading Blu-Ray. (And before anyone rolls his/her/its eyes, I'm not saying MS is good at it; better is a relative term.) Add in some arrogance coming from their justifiable pride over the PS2's success, and some teething pains that delayed the platform's roll-out, and the problem gets even worse.

-- Steve hates to see that; it's nice to see a more-open market for developers which encourages more experimentation with novel concepts.

Date: 2009-01-22 07:32 am (UTC)
kjn: (Default)
From: [personal profile] kjn
1) Seems like NWN blocks the keyboard, or USB bus.

However, if remote login is enabled on the machine, you can log in via ssh and kill the process manually from the BSD layer. Doesn't solve the problem, but at least you avoid the shutdown.

Date: 2009-01-22 11:18 am (UTC)
From: [identity profile] guy-jin.livejournal.com
Most Wii games would be only moderate exercize, even if played enthusiastically. One exception is Wii sports boxing. As far as RPGs go, I haven't played any, unless you stretch RPG to include computer-style adventure games, at which point I would suggest Zack and Wiki.

Date: 2009-01-22 11:19 am (UTC)
From: [identity profile] guy-jin.livejournal.com
Elebits is a nice 'lightgun' game for the Wii.

Date: 2009-01-22 01:52 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
That's what I was afraid of. The black/white MacBook's on-board Intel GPU won't run the game. NWN2 requires a nVidia or ATI GPU.

Sorry, but you're SOL on this one, unless you can convince Kathy to swap for a while. The Pro should run the game okay with the graphics settings turned down a bit.

Re: WTF?

Date: 2009-01-22 03:47 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
It's not Aspyr's fault. NWN2 requires T&L. The Intel GMA video in the MacBooks (not Pro) don't do T&L. There's nothing that Aspyr can do about it.

Re: WTF?

Date: 2009-01-22 03:59 pm (UTC)
kjn: (Default)
From: [personal profile] kjn
To put salt into the wound, the new (as this week) revision of the white MacBook has an Nvidia 9400M GPU.

Re: WTF?

Date: 2009-01-22 04:38 pm (UTC)
ckd: (cpu)
From: [personal profile] ckd
It's one of those "integrated graphics"[1] chipsets. I think you're SOL. I'm surprised it doesn't check first and complain, rather than trying to run and dying.

[1] Code for "sucky"

February 2026

S M T W T F S
1234 567
891011121314
15161718192021
22232425262728

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 6th, 2026 03:24 pm
Powered by Dreamwidth Studios