Suspension of Tension...
Oct. 4th, 2011 08:23 pmA post by Raymond Daley on his experiences reading GCA prompted me to a realization which I'd sort of had, but which hadn't fully gelled until now. Namely, that there is another phenomenon which determines reading enjoyment (at least of adventure-focused fiction, which a lot of SF/F is) in addition to WSOD (Willing Suspension of Disbelief): Suspension of Tension, or the willingness to accept that the characters are in peril. The two are of course related, but they are not identical and it is quite possible to have one fail with the other intact.
I write my stories from the basic proposition that, in the long run, good triumphs, evil fails. This carries with it the very strong implication that the heroes can't die, or at least will very rarely do so, and if they DO die it will be towards the end of their adventures and in a sequence of tremendous import. For Mr. Daley -- and I have no doubt many others -- this weakens the tension, perhaps to the point that there is no suspense left, no Suspension of Tension remains, and thus they have no connection with the events in the novel because, to them, the entire sequence of events holds no emotional weight any more.
For me, this isn't a problem. I can watch, for example, an episode of the Six Million Dollar Man, knowing not only that the hero's going to survive, but even remembering HOW he gets out of his predicament, and still feel the tension. But this is very similar to the WSOD -- Willing Suspension of Disbelief -- in that the reader or viewer must accept some postulate. In the case of WSOD, you have to accept that what you're viewing is a world of some sort and that the story you're following makes sense within that world. For some people, the WSOD is almost unbreakable if the label "SF" or "Fantasy" is applied; anything, no matter how ridiculous, is explained by the fact that it's "science fiction" or "fantasy". For others, the world has to be self-consistent. For still others, it has to make sense in even more restrictive ways.
Similarly for Suspension of Tension: the viewer has to accept that there is a risk or danger for the character. For some people -- such as myself -- the important thing is whether the CHARACTER believes they are in danger, and we only ask that the solutions for their problems not be pulled entirely out of left field, but at least allow me to look back and say "oh, THAT was what that meant". For others, it requires that they believe honestly that the characters might die at any moment -- that no character is sacred -- or they can't invest it with any tension.
For the latter group, nothing I write is likely to work, at least if they realize that I'm writing positive-slanted adventure fiction. That will signal to them that the main characters are almost certainly going to come through,and break the Suspension of Tension.
Just a little observation I found interesting today.
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Date: 2011-10-05 01:32 am (UTC)no subject
Date: 2011-10-05 01:32 am (UTC)When they LOSE like at the end of Empire Strikes Back, it can be quite powerful.
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Date: 2011-10-05 02:27 am (UTC)I think that someone who comes into any fiction story--particularly a speculative, adventure fiction story, given how the overwhelming supermajority of those stories turn out--truly expecting there to be a very real possibility that the protagonist will fail in the end, and who looks down his nose at stories will tend to be someone who has a very bleak outlook on life in general.
Those stories that do end with protagonist failure need to be few and far between for the twist to continue to have any power to it, and need to be written *very* deftly to carry off the twist successfully.
This sounds a lot to me like someone reading a Hercule Poirot or Sherlock Holmes mystery with the expectation that any given story could/should end with master detective unable to solve the mystery. Sure, there are a (very) few stories where that's the ending (and there are slightly more where the detective solves the mystery but the antagonist suffers no consequences for it), but when it's done it's done for effect and done very sparingly so that it doesn't lose its power, but that is so far from the norm that if people out there seriously believe that every mystery story must contain a bona fide risk that the detective won't solve the mystery by the end, then I think that's one of the few times a strong case could be made that they're Reading It Wrong.
That said, perhaps it's not so much presence/absence of risk, but rather believability of risk. A story where the protagonist *says* he thinks there's a real chance he might fail, but where not only is the outcome not in doubt, but the character is so hyper-capable that the entire story consists of knocking down strawmen with no consequences until the story ends in the hero's favor (such as your standard Mary Sue story) is just as unenjoyable to read, in general, as a story where the antagonists have the upper hand from the get-go, the protagonist suffers for it for the entire story, and then fails to accomplish anything at the end. On the one hand, there's no actual conflict driving the story. On the other, while there's a chance of failure, there's no similar chance for *success*. And either way, the problem is that the author didn't pick a path somewhere in the middle.
I Like Knowing the Good Guys will Win
Date: 2011-10-05 02:49 am (UTC)Sure, the characters need to face trials and problems, and it's good when they really have to fight to get a win, especially against very competent villains, but I want to know that and the end, the good guys will win, and everything will end up, more or less, happily ever after.
I guess it's just a style difference between me and Mr Daley in what we read.
-- Brett
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Date: 2011-10-05 04:56 am (UTC)What might the protagonist need to sacrifice in order to win? A limb? Love? Sanity? Innocence? Maybe in order to win the protagonist needs to become someone we will no longer like?
Make us tense by putting something precious on the altar. Make us cheer when, like the ram in the thicket, something else can be offered up instead.
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Date: 2011-10-05 05:56 am (UTC)I'm a re-reader. I re-watch movies as well, even mysteries and detective movies. I've read everything Bujold has written, and I still enjoy Mirror Dance, knowing that, although Miles gets killed early and thoroughly, He'll Be Back. It doesn't ruin the "tension" for me.
I know some people aren't like me at all. They feel that once they've read a book or seen a movie, what would be the point of reading/seeing it again? That attitude apparently carries over to "What's the point of reading a story where I know the ending? (i.e. the good guys win and the hero lives.)
Be consoled that They Aren't Your Fans?
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Date: 2011-10-05 05:56 am (UTC)Perhaps a more accurate depiction is the things Harry Dresden has sacrificed-- his burned hand, and also what he gave up at the climax of Changes, which was worse in many ways than any physical loss.
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Date: 2011-10-05 06:15 am (UTC)Now I'm going to be worried about it every time I put fingers to keyboard--does the story accomplish tension? Back in my earlier days I couldn't stand to let anything bad happen to my characters. I've matured a little, I hope. Now, I just watch my muse and if she's biting her nails, I figure maybe I'm being threatening enough.
(sigh) I liked it better back in the old days when I could say, 'put pen to paper,' and let the ink flow where it may. Which means I'm wandering again. That's my way.
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Date: 2011-10-05 03:01 pm (UTC)So I like how you write. Different people have different expectations and as someone else said. Just be glad they aren't your fans.
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Date: 2011-10-05 03:17 pm (UTC)I like you writing because of the people working together for "good" and your main characters are heroes. While reading CGA it came across as what I think of 50/60's style sci-fi tale.
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Date: 2011-10-05 04:46 pm (UTC)that´s the point
i know he can lose this battle
bad things can happen to him/her
there is no need for someone/the hero to die to have tension
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Date: 2011-10-05 05:45 pm (UTC)no subject
Date: 2011-10-05 07:03 pm (UTC)The good guys will win. We know this. Doesn't mean that Bad Things don't Happen to Good People.
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Date: 2011-10-05 09:41 pm (UTC)And I don't mind bad things happening to characters but the author doesn't need to be pointlessly cruel about it either. I stopped reading one author because I felt like she just tortured her character every book for the entire book and I want to read adventure not watch a character I'm trying to connect with get pointlessly tortured all book. :p
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Date: 2011-10-12 09:17 pm (UTC)At least to those who don't like it as much.
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Date: 2011-10-18 02:20 am (UTC)If those factors could be systematized, perhaps stories could be labeled -- more USDA nutrition than ESRB video game. Not "has rayguns" but "protagonist is an antihero," "outcome is seriously in doubt," "cliffhanger," "unreliable narrator," or "a lot of erudite banter." If you liked a combination of ingredients in one recipe, it doesn't guarantee you'll like every recipe using it -- but if you discover you're allergic to nuts, that's directly actionable.
Having a list of story ingredients would help because many readers aren't sufficiently self-analytic to identify *why* they liked/disliked a story. (Anyone who's spent any time on rec.arts.sf.written will have noticed this phenomenon.) Similarly, authors probably shouldn't be the ones compiling the labels; not because they'd be gaming the system, but because they may not understand their own writing talent.
(Of course, analysis based on traits is unfashionable nowadays. Pandora has its "music DNA" system, but the recommendation engines of Amazon and Netflix rely on statistical inference.)