seawasp: (Poisonous&Venomous)
[personal profile] seawasp
... Dragon Age II, a very worthy successor to the original Dragon Age!

Date: 2015-09-29 03:21 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
I'm going to be the voice of dissent here. Dragon Age II isn't a bad game. It's a decent game when judged on its own merits, but I found it lacking as a sequel to Dragon Age: Origins. DA2 may be a better story than DA:O but in my opinion it isn't a better game.

Date: 2015-09-29 06:22 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
That's probably because you play on the lowest difficulty. DA:O is very tactical but you can get by just button mashing on the lowest settings. You'll get wrecked if you try that on the higher settings. On the other hand, DA2 is almost all button mashing regardless of the difficulty setting.

Date: 2015-09-29 07:46 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
This is why DA2 was so divisive. Fans of DA:O expected DA2 to be similar but more refined and streamlined, like what Bioware have done with the progression of D&D and Star Wars games. They delivered something else, something intended to appeal to the critics of DA:O's complexity.

What you call "all that work" is what I call "playing the game." The obstacles aren't there to prevent me from continuing the story. Rather, the story is my reward for overcoming those obstacles and my sense of accomplishment is linked to my characters'. When gameplay is reduced to "press A to win" then I don't get that connection and rewards don't receive the same degree of emotional investment.

Date: 2015-09-30 12:15 am (UTC)
From: [identity profile] ninjarat.livejournal.com
If you're getting clobbered on easy settings then I figure your tank isn't generating enough threat to offset your other characters' attacks and spell casting. Button mashing works against you in DA:O.

If you ever do go back to DA:O then look up the tanking builds for Alistair. There are a couple of variants that make him nigh-indestructible at anything less than the highest difficulty settings.

Date: 2015-09-30 04:35 am (UTC)
From: [identity profile] ninjarat.livejournal.com
That's like me saying don't want to give Ariane Austin top-notch piloting skills and a fast ship in the GCA RPG because I think that is making her badass for the sake of making her badass.

Really.

Alistair is a tank. He is potentially the best tank in the game other than the PC. Learning tanking abilities and acquiring tanking gear is what he would do. Giving him these tools isn't making him badass for the sake of making him badass; it's fulfilling his potential.

Of course, it's your play-through. You're free to build your party however you like but I don't think it's fair to blame the game for being too difficult if you've created non-viable characters.

Date: 2015-09-30 05:14 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
Okay. It's difficult to gauge another's frustration with a game from a Livejournal thread. I apologize for reading too much into it.

FWIW, I don't have time do all the math and statistics to figure out ideal combinations of abilities and gear, either. And I'm too old for that s*** :). That's why I rely on other players who do have the time and inclination. But I don't follow their builds and tactics verbatim. I take what they've done and tweak to fit my own play style.

Date: 2015-09-30 08:55 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
No argument there. The first, and last, Tomb Raider game I played is the first one and that was only for a few hours before I hit a proverbial wall. Not my kind of game.

Date: 2015-10-01 03:06 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
That's what god mode is for. :)

Date: 2015-10-01 06:02 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
No, not if you play console versions of games. Amusingly enough, it was DA:O that finally convinced me to always choose PC versions of games that are released on both PCs and consoles. The PC version of DA:O got the dual-dagger rogue damage fix. Last I knew the Xbox version never did, nor is it possible to edit the config files on the console to implement the fix by hand.

Date: 2015-10-01 06:51 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
Last I knew you had two: an iMac and a MacBook of some flavor. They're not high-end PCs but they're still PCs.

Date: 2015-10-02 04:24 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
Well, yes. Mac hardware has been able to run Windows just fine for something like 10 years, now. If dual-booting isn't your thing then I recommend Wineskin. I've had good results running Steam and games this way.

If you want a console-style controller then get a Logitech F310 game pad. Very good controller, and it works on Windows and Macintosh without needing special drivers.

Date: 2015-10-02 09:50 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
IME, games running under WINE (note: WINE Is Not an Emulator :)) run as fast as they do on Windows on the same hardware. Some games require tweaks which is why I recommend Wineskin: it has a very nice UI for that.

Date: 2015-10-05 04:10 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
Don't fear the tweaks. They're necessary for tuning the WINE environment for various games' eccentricities. I say "eccentricities" when I really mean "crap code". Commercial game developers are notorious for poor code quality. WINE is under continuous, active development and it's always getting better at handling games' bad code.

As opposed to "most" Mac games just working? I wish. The list of Mac games that I own that don't just work is larger than the list of games that do work. Each iteration of OS X makes the not working list grow longer. It's a reason why I stopped being a Mac evangelist and stopped buying Mac games.

Console games do just work. Most of the time. But when they don't you're up the creek. Not getting bug fixes for Knights of the Old Republic sucked. Not getting bug fixes for Dragon Age sucked. Not getting bug fixes for DDS1 and DDS2 sucked. NB, I'm not trying to be down on consoles. I've owned more of them (including portables) than I've owned proper computers, and I still use the recent ones on a more or less regular basis. I'm just saying that when given a choice of platform I go with Windows first because at worst it usually sucks less than the other options.

It helps that Steam and GOG have been getting a lot of console games ported in. For example, I picked up Valkyria Chronicles a while back and Grandia II (IMO one of the best JRPGs ever) last month. Yes, I play them with a controller, and yes, they work just fine that way.

Date: 2015-10-06 12:08 am (UTC)
From: [identity profile] ninjarat.livejournal.com
"Dragon Age II", the last game for Macintosh that I bought, is officially not supported on Lion later despite the box requirements stating "Snow Leopard or greater". I've not tried running it on anything later than Snow Leopard (I never ran Lion on any hardware I personally owned). I'll try it on my work Mac with Yosemite tomorrow and let you know what happens.

The vast majority of console games I own run without problems. Noticeable bugs are few and far between but they do happen. Most recently I ran into several freeze bugs in "Class of Heroes 2" and possibly one in "Dungeon Travelers 2" (not sure if this was the game or the underlying OS).

As for SMAC? It's listed as "gold" on WineHQ. I don't own it so I can't test it for myself.

Date: 2015-10-06 03:24 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
So. The DA2 installer worked. That was a good sign.

Then the launcher failed to install the 1.04 patch, said something about key validation failure. After some searching about I found out how to download and manually apply the patch. Finally got the game to start.

Only to be stopped by the on-line authentication. More searching about for my EA account credentials. Found those, finally got the game to start? Yes. Started playing the introduction.

And it crashed at what I recall is a cut scene transition. I don't know if it was a problem with the game itself, the weaksauce video card in my iMac, or Apple's drivers. Which one doesn't really matter at this point, though. The game doesn't "just work" any more.

But I will give you this: I'd forgotten how horrible the keyboard and mouse controls are. If games like this are what you've been gauging PC/Windows gaming by then I can't blame you for preferring gamepads.

Date: 2015-10-06 05:33 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
My work iMac can't run Snow Leopard. Drivers for the hardware don't exist. This is true for every new Mac model since Lion's release. Thus my assertion about each iteration of Macintosh making existing games not work. I've had drastically fewer problems with games since I switched from Mac to Windows 7. All of the Windows XP games that I own that I've tried still work fine. Even some of my Windows 95/98 era games still work. None of my Mac games work on a current system.

I still have to disagree over the controls. I tried to play Skyrim and Fallout 3 with a game pad. I hated it. Quick and precise aiming is difficult/impossible without a decent mouse.

Date: 2015-10-09 04:26 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
Possibly. I think what bugs me most is that tracking speed with a controller is fixed. If it tracks at, say, 90 degrees per second then it's always 90 degrees per second. A second is a long time when you have two or three Deathclaws charging at you from different directions.

Tracking speed with a mouse is entirely based on how much I move my hand. I can move a little or a lot as the situation dictates. I can track and fire off two to four on-target shots with a mouse in the same time it takes to get just one shot off with the controller, or I can nudge my aim in order to hit a Deathclaw in its left eye with a gauss rifle. I can't do both with a thumb stick.

Notebook trackpads absolutely suck for games. That's why I have an extra mouse which I stuff in my pack.

Date: 2015-10-09 07:08 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
I found the Mac version of NWN to be flaky. MacSoft did a pretty half-ased job with the port. The Windows version running under WINE on Mac and Linux always worked better for me.

You could grab the NWN Diamond Edition from GOG. It's ten bucks, includes the two expansions, the three Kingmaker set modules without needing a network connection to use them, and it's solid under WINE although you may need to rename the executable if you have an ATI/AMD video card due to some broken attempts at optimizations in the drivers.

Date: 2015-10-13 03:06 pm (UTC)
From: [identity profile] ninjarat.livejournal.com
It's probably easiest to use doh123's NWN wrapper and follow the instructions included in the zip file:
https://www.mediafire.com/?2img3h1oh8j03
doh123 is Wineskin's author, FWIW. Porting Team has a wrapper for SMAC that you might want to try (registration required):
http://portingteam.com/files/file/7695-sid-meiers-alpha-centauri/

WineHQ lists the toolset as working but it doesn't work with doh123's NWN wrapper.

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