Fans and Friends do the coolest things...
Jun. 18th, 2007 08:32 amKeith Morrison, a reader, geologist, and hobbyist with modeling software, asked permission (as if it was needed! But it was very polite) to use the Nike as a practice model for him to get used to some new software. I naturally gave permission.
I didn't expect either the speed or quality of the results, I must confess; when I think of "practice" work I, well, think of something like what I produced from Visio; a serviceable drawing, but nothing to write home about.
Keith's work is... well, gorgeous, as you can see in my Boundary images subfolder in my gallery. Multiple angles of Nike, plus two showing the huge ship in orbit (and departing from orbit, firing main engines) around Earth and one for arrival at Mars.
He's now working on the Odin and the Nebula Storm, two vessels that play a critical role in the sequel to Boundary, Threshold.
I didn't expect either the speed or quality of the results, I must confess; when I think of "practice" work I, well, think of something like what I produced from Visio; a serviceable drawing, but nothing to write home about.
Keith's work is... well, gorgeous, as you can see in my Boundary images subfolder in my gallery. Multiple angles of Nike, plus two showing the huge ship in orbit (and departing from orbit, firing main engines) around Earth and one for arrival at Mars.
He's now working on the Odin and the Nebula Storm, two vessels that play a critical role in the sequel to Boundary, Threshold.
no subject
Date: 2007-06-18 02:47 pm (UTC)Would you happen to know what software he's using?
no subject
Date: 2007-06-18 03:50 pm (UTC)I'm continuing to tweak the model. One day if I'm inspired I might do some interiors. I have Poser so it will probably be occupied by mostly-naked warrior-women with swords...no, wait, women *pirates* with swords! Fighting ninjas! And at least one monkey. Coolest space image *ever*.
no subject
Date: 2007-06-18 04:11 pm (UTC)The Baen Free Library and Webscriptions make my subway commute much more bearable. I presently have 55 books in my trust Palm TX, so I'm never without something to read. =)
Wait, don't you mean...
Date: 2007-06-18 05:14 pm (UTC)And Daleks. You'll need Daleks.
Why, thank you!
Date: 2007-06-18 05:16 pm (UTC)Re: Why, thank you!
Date: 2007-06-18 05:38 pm (UTC)Re: Wait, don't you mean...
Date: 2007-06-18 07:55 pm (UTC)Re: Why, thank you!
Date: 2007-06-18 08:00 pm (UTC)Then somebody else on the mailing list pointed out that it's on one of the free CDs.
Since you are working with Eric some, you might mention this anomaly to him. Sort of silly.
no subject
Date: 2007-06-18 08:22 pm (UTC)no subject
Date: 2007-06-18 09:47 pm (UTC)For some real life examples showing the same thing (bright light washing out detail), see
http://spaceflight.nasa.gov/gallery/images/shuttle/sts-100/lores/s100e5239.jpg
http://spaceflight.nasa.gov/gallery/images/shuttle/sts-104/lores/iss002-422-025.jpg
Notice how where the Canadarm is in direct sunlight everything is washed out compared to when it's illuminated by reflected light off the station or the Earth, allowing much more detail to be visible.
People have been trained in seeing 3D and model spacecraft not to see the light bloom for natural overexposure because most models aren't white or pure metallic and the lights are tweaked for the beauty shots. When they see a (mostly) realistic version of the light effects, it looks "fake".
This just all goes to show, of course, that when doing 3D the modeling is often the easy part.