Say that one has various objects in Earth orbit. ("One has various objects in Earth orbit!", yes, yes, thank you verymuch)
Let's say that I can determine dimensions and albedos for these objects, which may range from several meters across down to centimeters.
How can I tell how bright these targets will look to an observer at a given distance? I.e., whether they look like really bright pinpoints, like regular first-magnitude stars, or are invisible to the naked eye? I've been doing some wild guesses and BOTE calculations but I have no idea if I'm even getting close. Let's say the distances of interest are 10km, 100km, 1,000km, and 10k km. And that we're In SPAAACE and thus not having to worry about air, fog, etc. getting in the way.
I did some searches and found all sorts of people who want to use this information, and a lot that assume I know it, but nothing that said "Take your satellite dimensions, overall albedo, and distance, and plug in here to get the apparent visual magnitude."
Let's say that I can determine dimensions and albedos for these objects, which may range from several meters across down to centimeters.
How can I tell how bright these targets will look to an observer at a given distance? I.e., whether they look like really bright pinpoints, like regular first-magnitude stars, or are invisible to the naked eye? I've been doing some wild guesses and BOTE calculations but I have no idea if I'm even getting close. Let's say the distances of interest are 10km, 100km, 1,000km, and 10k km. And that we're In SPAAACE and thus not having to worry about air, fog, etc. getting in the way.
I did some searches and found all sorts of people who want to use this information, and a lot that assume I know it, but nothing that said "Take your satellite dimensions, overall albedo, and distance, and plug in here to get the apparent visual magnitude."
no subject
Date: 2010-09-07 11:00 pm (UTC)no subject
Date: 2010-09-07 11:44 pm (UTC)good luck!
no subject
Date: 2010-09-07 11:50 pm (UTC)-start w solar luminosity. Figure out how much of the sun's light is intercepted by your object (what portion of a sphere at the object's distance is taken up by the object's size)
- multiply that amount of light by the albedo
- find the distance from the object to the observer. Spread out that light on a sphere of a radius equal to that distance. You should get a number in W/m^2.
- convert that number to magnitude (googling should turn that up without much trouble)
- Note that this assumes your observer is getting the "full phase" of the object. If your observer is at an angle, they will see less of the lit face and it will be dimmer.
Let me know if this makes sense.
no subject
Date: 2010-09-08 12:07 am (UTC)no subject
Date: 2010-09-08 12:41 am (UTC)no subject
Date: 2010-09-08 12:59 am (UTC)no subject
Date: 2010-09-08 01:06 am (UTC)http://en.wikipedia.org/wiki/Absolute_magnitude#Solar_System_bodies_.28H.29
http://spaceguard.iasf-roma.inaf.it/NScience/neo/neo-what/ast-charact.htm
http://spaceguard.iasf-roma.inaf.it/NScience/neo/neo-what/ast-magnitude.htm
That should help a bit.
no subject
Date: 2010-09-08 01:38 am (UTC)no subject
Date: 2010-09-09 01:19 am (UTC)1300 W/m^2 in Earth orbit when fully lit.
* albedo {amount of incident light reflected}
/ (4 * pi * r ^ 2) {Area of sphere}
that gives incident energy in Watts at where you are.
You could convert that to photons at an average wavelength of ~500nm
A dark-adjusted eye can detect a single photon, if it happens on it.