Skyrim and related games question...
Apr. 23rd, 2012 09:46 am... you often see on YouTube or Facebook things that are "Skyrim" or "Fallout" mods. I've always wondered if these things are solely for the PC users, or if you could get them on a PS3. And how they're made, too -- that is, what software you need to make such mods. I know that the old Neverwinter Nights game had plenty of fan-made modules that worked on both PC and Mac, but only the PC users could actually do the mods because the module maker only ran on Windows.
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Date: 2012-04-23 01:59 pm (UTC)no subject
Date: 2012-04-23 02:20 pm (UTC)no subject
Date: 2012-04-23 02:44 pm (UTC)no subject
Date: 2012-04-23 03:00 pm (UTC)-- Steve knows that some folks have cracked the software locks and imported mods to consoles... and have voided their warranties and been banned from online play as a result. Caveat and all that.
* Then again, Xbox Live actually laquers the printed circuit boards at the factory to prevent tampering... so I suspect there are some cybersecurity firms that are less stingent about this sort of thing than XBL.
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Date: 2012-04-23 03:38 pm (UTC)no subject
Date: 2012-04-23 08:00 pm (UTC)Mods as short for "modifications" ranging from the duct tape mod for Doom 3 to the My Little Pony total conversion for Skyrim are a no-op on consoles because they require changing actual game files. Small mods like the duct tape mod can be as simple as changing 1 or 2 parameters in a text file. Complex mods like the MLP conversion require sweeping changes to graphic and sound files. Sometimes these can be done with the game editor tools; sometimes the tools need to be written from scratch by fans. Regardless, you typically won't find them on consoles due to various encryption and signature checks placed on the media which prevent modifications.
In the end, if user-made content is your thing then consoles are Right Out.
As an aside, Mac and Linux gamers aren't completely out in the cold. Most of the Windows-based game editors run just fine in WINE even if the games themselves don't. Sure, getting WINE up and running requires a bit of technical savvy. So does using these editors.
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Date: 2012-04-23 09:57 pm (UTC)Not so much any more under Linux. Most Linux distros now come packaged with WINE, and there are tools that are updated regularly with the optimal settings for given pieces of software, for example PlayOnLinux. Installing the previous Elder Scrolls games was fairly simple...